Suzy Says! Wiki

Living room | Locations Wiki

November 14, 2026732 words4 min read

A living room in Suzy Says! containing a red sofa, a CRT, and a sunflower painting. The player follows a children’s DVD host on a mat in the living room.

Living room

A living room in Suzy Says! containing a red sofa, a CRT, and a sunflower painting. The player follows a children’s DVD host on a mat in the living room.

Evidence: 4 community-reported · Last verified: 2026-11-14 · Sources: 1

The Living room in Suzy Says! is where the player follows a children’s DVD host while standing on a mat. You can recognize the room by its red sofa, CRT television, and sunflower painting; the painting also becomes the target of a specific instruction during the sequence. [src-334d9626ca]

How to Identify the Living Room

Use the room’s three confirmed visual landmarks to orient yourself:

  • Red sofa: a recognizable piece of furniture in the room.
  • CRT television: the screen associated with the DVD activity.
  • Sunflower painting: the decoration you will need to approach when Suzy asks you to touch it. [src-334d9626ca]

The mat is where you participate in the host’s activity. Keep track of both the television and the painting so you can move toward the requested object and return afterward.

Step-by-Step Walkthrough

1. Follow the activity from the mat

Follow the children’s DVD host from the mat in the living room. The accompanying story account describes the activity as initially harmless, with the girl following commands before Suzy begins giving unusually specific instructions. [src-334d9626ca]

The supplied information does not list every opening command or the controls used to respond. Follow the instructions presented in your game until Suzy asks for the sunflower painting.

2. Listen for the sunflower painting instruction

Suzy tells the girl to touch the sunflower painting in the living room. This is the cue to leave the mat and approach that decoration. [src-334d9626ca]

The story account treats this request as an early warning sign: Suzy appears to know about an object inside the girl’s home despite being a host on a DVD. [src-334d9626ca] For the walkthrough, the actionable detail is the object named in the command—the sunflower painting.

3. Approach the painting

Move toward the sunflower painting. According to the story account, a dark figure resembling Suzy appears nearby as the girl approaches, then disappears when she gets closer. [src-334d9626ca]

This appearance is described as part of the sequence, but the supplied material gives no separate interaction, combat instruction, or puzzle involving the figure. Continue toward the painting as directed.

4. Touch the painting and return to the television

Touch the sunflower painting, then return to the television. That is the order described in the supplied walkthrough: approach the decoration, witness the figure disappear, touch the painting, and head back. [src-334d9626ca]

No particular button, timing requirement, or confirmation message is documented in the excerpts. Use the interaction controls shown by your game.

5. Continue with the next instruction

After the painting sequence, Suzy asks the girl to touch a rubber duck in the bathroom. [src-334d9626ca] This request takes the activity beyond the living-room painting; listen for it after returning to the television.

Tips for Later Prompts

Pay attention to the wording of Suzy’s instructions. A later moment asks the girl to look at the window without the usual “Suzy says” phrase. The story account describes her refusing that instruction while hearing strange noises outside. [src-334d9626ca] The excerpt does not establish the consequences of choosing differently.

Returning to the mat also marks a change in the atmosphere: Suzy’s appearance and manner become unsettling, and she begins talking about darkness and something calling to her. [src-334d9626ca] Expect the activity to develop beyond its cheerful opening, but use the actual prompts in your playthrough to guide each response.

Community-Reported Details

These facts come from community guides, videos or wikis. They are not official statements; verify in-game before relying on them.

description

The screenshot caption identifies a living room in Suzy Says! with a red sofa, a CRT, and a sunflower painting.

evidence

community

activity

The player follows a children’s DVD host on a mat in the living room.

screenshotProvenance

The excerpt identifies the living-room image as an official itch.io screenshot from moonbit.itch.io/suzy-says, checked on 12 November 2026.

Sources