special stepping mat | Items Wiki
The special stepping mat comes with the interactive DVD game Suzy Says! and has colored sections that the player jumps onto in response to Suzy's instructi
special stepping mat
The special stepping mat comes with the interactive DVD game Suzy Says! and has colored sections that the player jumps onto in response to Suzy's instructions. The girl places it on the floor before starting the game, and players must follow commands only when they begin with “Suzy says.”
Evidence: 6 community-reported · Last verified: 2026-11-14 · Sources: 1
The special stepping mat is included with the interactive DVD game Suzy Says!. It has colored sections that the player jumps onto in response to Suzy’s instructions, but a command should only be followed when it begins with “Suzy says.”
How to Find the Special Stepping Mat
The mat is introduced alongside the DVD game in the story’s 2003 opening. After returning home around 9:00 PM, the girl finds a note from her mother explaining that her uncle found something at work and left it on the table. That item turns out to be Suzy Says!, which includes the special stepping mat.
This is the documented discovery context for the item. The supplied information does not describe a separate purchase, unlock requirement, or puzzle needed to obtain the mat.
Step-by-Step Setup
- Find the game and its included mat. The special stepping mat comes with Suzy Says!, so it is part of the game’s initial setup.
- Connect the DVD player to the television. This is the first preparation action described in the opening.
- Place the interactive mat on the floor. The girl lays it out before starting the game.
- Start the DVD game. Suzy appears on the television and explains the rules.
- Listen to the introduction before responding. The key rule is that Suzy’s instructions only apply when she begins with “Suzy says.”
The documented setup establishes where the mat goes and how the game begins. It does not specify a cable connection for the mat, a calibration process, or a separate activation button.
How to Follow the Mat Commands
Check the command’s opening words
Before jumping, listen for “Suzy says.” Those words determine whether you should follow the instruction. A command without that opening should not be followed.
Apply this rule to each command as it arrives. Hearing the phrase on one instruction does not establish that every later instruction should also be obeyed.
Identify the requested colored section
When Suzy gives a qualifying mat instruction, jump onto the colored section she requests. The mat’s documented function is to provide different colored areas for these responses.
The supplied information does not list the colors, their positions, or a fixed sequence of jumps. Follow the instruction given during play rather than relying on an assumed pattern.
Repeat the same decision for each instruction
For each new mat command:
- Listen to how Suzy begins.
- Determine whether she says “Suzy says.”
- If she does, follow the requested jump.
- If she does not, do not perform the command.
No scoring system, response timer, or consequence for an incorrect jump is documented in the supplied information.
When Instructions Move Beyond the Mat
The opening begins with the girl following Suzy’s commands, but later instructions involve objects elsewhere in the house. The first described example tells her to touch the sunflower painting in the living room. This marks a change from jumping on the mat’s colored sections to interacting with the surroundings. [src-334d9626ca]
As the girl approaches the painting, she notices a dark figure resembling Suzy nearby. The figure disappears when she gets closer; she then touches the painting and returns to the television. Suzy later tells her to touch a rubber duck in the bathroom. These are story events described by the source, which does not preserve the exact opening words of either command. [src-334d9626ca]
After the girl returns to the mat, Suzy’s appearance and behavior become unsettling, and she begins talking about darkness. This places the mat within the story’s transition from an ordinary game to more threatening events; the excerpt does not establish a new mat mechanic at that point. [src-334d9626ca]
Tips for Using the Mat
- Prioritize the opening phrase. Choosing the requested colored section is only appropriate after checking whether the command begins with “Suzy says.”
- Use the current instruction. No complete color sequence or mat layout is provided.
- Distinguish mat actions from household interactions. Later story instructions involve leaving the mat to approach objects in other rooms. [src-334d9626ca]
The available information supports the mat’s discovery, setup, and basic command rule. It does not establish a mat-specific reward, achievement, or completion condition.
Community-Reported Details
These facts come from community guides, videos or wikis. They are not official statements; verify in-game before relying on them.
identification
The special stepping mat comes with the interactive DVD game Suzy Says!.
use
The player must jump onto different colored sections based on Suzy's instructions.
evidence_type
community
setup
The girl connects the DVD player to the television, places the interactive mat on the floor, and starts Suzy Says!.
command_rule
Players must follow Suzy's commands only when she begins with the words “Suzy says.” Suzy appears on the screen and explains the rules at the beginning of the game.
discovery_context
In the story's 2003 opening, the girl discovers Suzy Says! with its included mat after returning home around 9:00 PM. Her mother's note says that her uncle found something at work and left it on the table; that item turns out to be the DVD game.
Sources
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